Update 0.1.1
Ah weapons, one of the main ways to play the game, the issue with them is that they were too stale because every copy of the same weapon had 100% identical stats, so this update was mainly focused on improving the weapons making them less repetitive
Main changes include
-Weapon's minimum and maximum damage is randomized between 75% and 125% of the original value
-Weapons can spawn modifiers from a pool of 24 modifiers, some mods are common,rare and legendary, color-coded of course
-Weapon's can have up to 2 from 6 available traits, basically the weapon gets a random buff to it's stats like +range or +Attack speed
NOTE: Since the update changed some fundamental aspects of the weapons, It's guaranteed for the weapons to completely bug out if you load a save from the previous version
Files
Get Warped
Warped
Status | In development |
Author | harakat |
Genre | Role Playing, Strategy |
Tags | Casual, Endless, Godot, Level Editor, Pixel Art, Roguelike, Roguelite, Turn-based, Turn-based Strategy |
Languages | English |
More posts
- Update 0.1.510 days ago
- Update 0.1.415 days ago
- Update 0.1.317 days ago
- Update 0.1.224 days ago
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